// potato.c

inherit ITEM;
inherit F_FOOD;
#include <ansi.h>

void create()
{
    set_name(HIY"土豆炖牛肉"NOR, ({ "potato" }));
    if( clonep() )
        set_default_object(__FILE__);
    else {
        set("long", "一碗热气腾腾的土豆炖牛肉，散发出诱人的香气。\n");
        set("unit", "碗");
        set("value", 100);
        set("food_remaining", 20);
        set("food_supply", 35);
        set("material", "meat");
    }
    setup();
}
